Weekly Recap #5

August 26th, 2016

The Weekly Recap is your healthy dose of all things Butterscotch. Take a peek at what we’re up to EVERY WEEK.

Controller Support Alpha

Our thumbs are calloused and our hands are exploding with new muscles after a week of internal controller testing. Now YOU get to experience the joys early onset arthritis! Controller Support is ready to be released into the Alpha channel, like a bottle-fed squirrel finding a new life in the wilds. Windows users can subscribe to the Controller Alpha on Steam to help us pack that squirrel’s cheeks full of bug-report acorns. (Non-Windows users will be included in Beta)


Hunt for the Red Megalari Pt 4

August 23rd, 2016

polariThe cracked cavern floor heaved. Bwiki and Wiboom watched in shaking anticipation as chunks of ice gave way, some the size of a melon, others larger than a whole pod of Polari. Puzzle pieces of cavern floor were separating from one another, opening up sections of abyssal blue below. Ice chunks that shook free ascended to the surface, picking up speed and clouding the Podmate’s line of sight to the horn that stood impaled in the cavern floor.

With a second heave the creature broke through, scattering chunks of ice up and into a cloud around itself. Bwiki froze. He and Wiboom were trained to keep their heads even when facing great foes like a Megalari. But this was something else, something neither of them had seen before.


Weekly Recap #4

August 19th, 2016

The weekly recap is here to slap you full of ideas about what’s going on at Bscotch HQ.


The buttons and thumbsticks have staged a coup and seized control! Crashlands controller support is going to explode its way into the beta channel on Steam next week in a CONTROLLER REVOLUTION.

The transition from controller-to-keyboard is as seamless as fancy underpants. Rub your special eyes on this amazing UI fluidity!

controller support
Check next week’s Recap to find out how to join the controller revolution’s beta team.


Ep60 – Petty Peeves

August 17th, 2016

The team talks about the next stages of Crashlands controller support, the challenges of setting expectations for high-publicity projects like No Man’s Sky, and adorably angry insects.

Subscribe on iTunes (apple.co/1LxNEnk), Stitcher (bit.ly/1Kg3u62), SoundCloud (bit.ly/1UUDF0j), or pretty much anywhere.

Influence the next cast at podcast.bscotch.net

Hunt for the Red Megalari Pt. 3

August 16th, 2016

This story is the continuation of “Hunt for the Red Megalari Pt. 2”

polariThe screams of the Megalari mother receded into the iceberg’s tunnels until they became nothing more than a whisper. Bwiki and Wiboom’s eyes darted around the cavern, scanning its glossy curvature for any sign of danger.

Blue bioluminescent light radiated from the cavern’s walls, casting a softened glow on Wiboom’s features, smothering the combination of fear and rage that threatened to break through her stoic visage. Bwiki felt Wiboom’s beatbox power-up, the reverberations rising in amplitude. The Uhntz pounded into Bwiki’s head as he felt his thoughts careen toward battle.