Announcing our next IP – SCUFFLE BUDDIES!

Posted by Bscotch

September 7th, 2017

Scuffle Buddies Title

Scuffle Buddies is our next IP! You can head on over to to hear the theme music and begin wondering JUST WHAT THE HECK THIS IS!

Plus, if you haven’t signed up for our new-games newsletter, you can sign up to receive updates about Scuffle Buddies and you’ll get a download for the theme song! If you’re already a BscotchID newsletter fan, you’ll be getting a link with the song download over the next few days while our e-mailing servers warm up.

We’re keeping mum about the specifics of the game for now, but you can gather with other excited humans on the new subreddit and in the Official Bscotch Discord. Or, if you’re the twittin’ type, blast out some succulent twits that include wallpapers, gifs, and #ScuffleBuddies! WAHOOOO!


First ever Scuffle Buddies cinemagraph

Posted by Bscotch

November 2nd, 2017

A twig snaps! The air is still. Only the sway of the Sap Trees above and the trickle of a nearby stream betray the liveliness of this clearing — What’s that there!? Rustling from within the underbrush?

You hold your breath, hoping you weren’t seen. At the edge of the glade you spot the leaves of a Bloosh parting gently, forming a bowl of darkness even your trained eyes can’t pierce. Time slows to a crawl. Green swirls form in the shadows, and you suddenly find yourself staring into hungry, excited eyes… Could this be the Buddy you’ve been looking for?


Cover your bod in Butterscotch!

Posted by Bscotch

October 25th, 2017

After months of blood, sweat, and viciously-soft fabric sampling, we’re proud to announce the launch of our merch store!

Become the best Butterscotch you can be with our suite of high-quality Tees, Mugs, Posters, and Stickers, a collection of which you can see below!

The “OG” Butterscotch Tee

Become an unofficial member of the Butterscotch Shenanigans crew with the shirt that started it all!

Fabric so soft you’ll say “Oh wow this is really soft. Is this a luxurious cotton/poly blend?” Yes. Yes it is.


Crashlands hits 500k units!

Posted by Bscotch

August 15th, 2017


Crashlands just sold 500k units total across all platforms! And because we want everyone in the world to play this game we’re doing something RIDICULOUS:

Starting today we’re going to drop the Steam price from $14.99 to $9.99! And there’s a 40% off mobile sale happening (App Store | Google Play)!

Thanks to all of you for supporting our small studio – as a result of all the support, we’ve been able not only to eat non-ramen food, but also to hire people and expand the studio. We’ve got a new game in the works that we’ll be announcing soon – until then, stay frosty!


We’ll be TALKIN’ and HIGH-FIVIN’ at PixelPop Festival!

Posted by Bscotch

July 27th, 2017


The whole Butterscotch crew will be attending Pixelpop Festival in St. Louis on August 5th & 6th!

Even better, Adam, one of the founding brothers, will be debuting a new talk called Thinking. It’s harder than you think: Making decisions in the face of uncertainty.

His talk takes attendees on a mental adventure through the science, philosophy, and psychology of making decisions in life, business, and games. The end goal: empower people to use the uncertainty of life to their advantage. Here’s a small taste of Adam’s talk to get your BLOOD PUMPIN’!


Podcast Hypnosis

Posted by Adam Coster

May 18th, 2017

Hey there, lovely humans! We’ve brought the podcast to everyone’s favorite cat-video-sharing platform: Youtube. And all it took was my creation of a robot army (details in Episode 98).

The videos contain the original podcast audio tracks laid on top of a super-hypnotizing moving image, brought to you by our amazing box artist Eric Hibbeler, and by some of Seth’s programming magic. You’ll feel like you’re right there with us (and with Flux, Tack, Juicebox, Bella, and others), sitting by a crackling fire, hearing hilarious tales interspersed with chunks of wisdom.


Watch the Crashlands Documentary “Brace for Impact” on Amazon Instant Video!

Posted by Seth Coster

May 12th, 2017

HEY! Are you looking for something to do this weekend? Well, SEARCH NO MORE!

Back when we were nearing the end of Crashlands development, we were contacted by the fine folks at Forever an Astronaut, a local film production team. They wanted to create a documentary series about some of the stories coming out of the Saint Louis game development scene, and they asked us if we’d like to have the story of Crashlands be their first season. Naturally, we said HECK YES.

We began filming a few months before Crashlands entered beta,  and the Forever an Astronaut crew was there to capture the final days of development, the launch of the game, and the conclusion of all the crazy health stuff we were going through at the time. They truly did a phenomenal job of capturing the feeling of what it’s like to be part of this team and do what we do, and they were incredibly thorough in researching and explaining all the backstory that led up to our studio’s existence.


“Do What You Want” has arrived!

Posted by Monique Parasram

April 25th, 2017

Have you ever really wanted to do a thing, and then not done it? WHAT THE HECK IS THAT ALL ABOUT?!

Buckle-on your fire proof pantaloons and join Seth, our lead game programmer and studio co-founder, in this rump-igniting talk about how to do what you want. Learn how to change your habits, outwit yourself, and keep your Dang Tank full in just 40 minutes. Or don’t, he’s not your dad.


ANNOUNCING… the Butterscotch ShenaniJam!

Posted by Bscotch

April 14th, 2017

THE GLORIOUS 100 IS NIGH! Yes, that’s right, Bscotches. We’re nearing the 100th episode of Coffee with Butterscotch, our game dev comedy podcast. So we thought, “Hey, us! What better way to celebrate our 100th episode than with our very own, first-ever BUTTERSCOTCH SHENANIJAM?”

So that’s EXACTLY what we’re going to do. Here it is: THE FIRST-EVER BUTTERSCOTCH SHENANIJAM


We’re running it through, because, you know, come on. Themes for the jam will come from our podcast episode titles, and will be randomly handed out to participants.


Crashlands Anniversary: an enormous thanks (and a documentary)

Posted by Adam Coster

January 21st, 2017

What a ride.

5 years ago today, Sam and Seth joined forces for their very first game jam, at the St Louis chapter of the Global Game Jam. At that time, Seth had been learning to program for a mere 6 months and Sam had barely done any art in his life. Together they made Towelfight of the Gods, and then thought, “HEY maybe we could find a way to do this for a living…”.

And so Butterscotch Shenanigans was born.

1 year ago today, we launched Crashlands. By then, we had already launched four major titles, I (Adam) had joined the team, and Sam had crushed cancer twice. We’d made no money and Crashlands was pretty much our last chance to prove we could do this for a living. Amazingly, we are still here today, able to finally pay ourselves and even provide a living for a few new Butterscotches, and have built up enough of a runway to develop our next major title. While we had done everything in our power to make that happen, in the end success wasn’t really up to us.