This game really awesome. I'm playing the demo version on steam. I just cant stop playing. While browsing the community through discord i found some are playing seems like a different version of hmd. Instead of jealousy I'm just getting more hyped to see this game development and result when it released. I wish the project are going smoothly and any individual that working for best luck, wealth and health!
Currently I'm stuck in the 123 round with frankie, necro and 3 supports. I've seen others going with spartans but seems like the rng of blocking are just not working well for me. lol.
However I got some suggestion that might or moght not be an improvement or even it already in development or deployed on other version. I'm teribly sorry if this become a problem. i just really excited for this game would bring in the future.
artifact: additional choose option attack damage based on how fast run speed bonus attribute based on how small the unit count damage overtime elements (more in game mechanics) revive shop whenever
game mechanics: accumulated debuff additional member additional reroll additional slot for consumable choosing when buying additional slot for dude flyer/ recruit armor banish dude/artifact challenge damage overtime difficulties elements like lightning fire water ice earth nature wind dark light poison encyclopedia for enemies faction bonus faction choosing game replay game seed hide artifact panel on battle UI meta progression mimics new enemy ranged unit retry secondary faction type skin for dude new summoned unit swap dude unit level unit merge
challenge: based on limited unit toddler only
new unit: element based unit summon based faction ranger faction reviver
Additional Information
Thanks for the feedback! We're still going hard on development, so I can't really speak as to what is or isn't planned, but once we've got stuff ready for the world to see, YOU'LL ALL SEE.
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