So, I played the Demo a ton and I beat 105 on both of my first runs ever on the full release and i noticed something that bothers me a little bit.
When ever a run starts, i assume that the relics that can be rolled are many but not all which sucks. The only reason I'm assuming is because i don't know if its true but my evidence being that i had a crazy build and for the last three shops in the run i was spam rerolling with dice and using every single dollar i had looking for ONE relic that would've put my run into the like "God Runs" or whatever you want to call it. The relic was the ring of shielding and i just kept rolling the shop and getting the same few relics over and over again.
I eventually lost on round 113 so im not upset or anything just kinda bums me out that your run is kind of predetermined from the start?
I'd like to add though that, if true, i understand the mechanic to a point because having the chance at getting all relics might lead to uninteresting runs. So i get why that might be intentional bc getting Dude specific relics early makes the runs a whole lot more fun.
Either way, love the game, keep doing what ur doing bc its great -much love
Additional Information
Hmmm... Did you have a fantasy dude on your team?
There are certain aspects of the game that are determined at the start of each round to prevent people from trying to restart the game over and over to get perfect RNG, but I don't think the shop is if buy anything between restocks. I can't confirm than though, as I don't have that level of knowledge of the code (I'm QA, not the developer)
I reluctantly had 4 knights. The rest were 40 Electricians, 32 Time Dudes, 29 Dentists, and 18 Quantums
Ring of Shielding comes from the Fantasy Family, so if you didn't have a Fantasy Dude, your only hope would be for it to show up from the Smuggler.
Interesting, that makes sense. Thanks for the response
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