It's extremely frustrating in early rounds (2-10ish) when the enemies split unevenly before having access to taunt or support, leading to half your dudes dying to 6 rats, and making you either waste a dude juice, hope the dudes you drafted will be able to handle the extra aggro on top of eating the lower income, or save scum until you get a better split.
I'd recommend looking into guaranteed enemy and dude placements for maybe up to round five.
Additional Information
Thank you for the suggestion!
You must log in to provide feedback.