I'm not sure I got the version right, I copied it from the September 9 Steam log, but I couldn't find instructions on where to find the version according to the game itself. Purchased, downloaded, and installed the game today (Sep 21) on steam windows 11, hit the below trace in a popup window. Attached the .dmp as requested.
############################################################################################ ERROR in action number 1 of Draw Event for object o_cakeframes: Minidump: \?\C:\Users[redacted]Jake]\AppData\Local\HowManyDudes\a8fd9cc6-38a2-4452-9499-eb3a7355ca3f.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Script_update@anon@6468@HealthbarVisual@CombatHealthbars (line 182) gml_Script_anon@16625@___struct___1110@___struct___1109@_vertical_healthbars_frame@CombatHealthbars (line 438) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 418) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Object_o_cakeframes_Draw_64 (line 134)
Additional Information
I'll pass this along to the team and we'll get back to you if we need more info!
Hello, does this crash consistently happen on your device when you reach certain UI of the game, or is it sporadic? In other words, do you find a pattern of how this crash happens? Thank you!
Another new crash on another run:
############################################################################################ ERROR in action number 1 of Draw Event for object eff_healing: bool argument incorrect type 25############################################################################################ gml_Object_eff_healing_Draw_0 (line 1)
I haven't seen a pattern yet. There was one earlier crash that didn't pop up a window, and I just got another new crash on another run. It doesn't say there's a .dmp file for this one, sorry, but when I tried to take a screenshot from the nvidia overlay it showed blank, whereas I'll attach a photo from my phone of what the screen had actually on it:
############################################################################################ ERROR in action number 1 of Draw Event for object eff_healing: bool argument incorrect type 25############################################################################################ gml_Object_eff_healing_Draw_0 (line 1)
And here's the photo, since it only lets me attach one file per comment.
I rebooted the machine and picked up again, but hit another crash later in the same run (round 87, vs. 143 rattlesnakes).
############################################################################################ ERROR in action number 1 of Step Event0 for object o_combatant: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\2688d274-ca8d-40b1-8ec5-156c24b7b8d0.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Object_o_combatant_Step_0 (line 278)
sigh another one at round 88:
############################################################################################ ERROR in action number 1 of Draw Event for object o_cakeframes: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\0e5d4346-345d-41f3-b773-eb64d4936ee8.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Script_update@anon@6468@HealthbarVisual@CombatHealthbars (line 182) gml_Script_anon@16625@___struct___1110@___struct___1109@_vertical_healthbars_frame@CombatHealthbars (line 438) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 418) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Object_o_cakeframes_Draw_64 (line 134)
another one at round 90, after disabling the nvidia overlay:
############################################################################################ ERROR in action number 1 of Draw Event for object o_cakeframes: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\3cbdeda9-f756-4e52-b747-2b259a707514.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Script_update@anon@6468@HealthbarVisual@CombatHealthbars (line 182) gml_Script_anon@16625@___struct___1110@___struct___1109@_vertical_healthbars_frame@CombatHealthbars (line 438) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 418) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Object_o_cakeframes_Draw_64 (line 134)
I turned off the steam overlay also and finished the run, started another. Round 47 I hit another crash:
############################################################################################ ERROR in action number 1 of Draw Event for object o_combatant: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\4207bab7-6f3e-4307-b57a-cf375b19ae87.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Object_o_combatant_Draw_0 (line 1)
I changed to window mode, turned off sound, and stopped sorting health bars but hit another crash at round 81.
############################################################################################ ERROR in action number 1 of Draw Event for object eff_healing: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\a5a18ee0-a25b-4213-a24a-b829c84df35d.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Object_eff_healing_Draw_0 (line 1)
This one was unusual because it was right after ending a round and after picking my next dude, instead of during the round. The intermediate page showing my 2 options for round 88 was showing this time, but it was right when the view changed.
This time I was avoiding hovering on the consumables during the round and thought maybe I was onto something. Still not sure, because this one was a different timing than the others, which have all been during the fight.
############################################################################################ ERROR in action number 1 of Draw Event for object o_cakeframes: Minidump: \?\C:\Users[redacted]\AppData\Local\HowManyDudes\fc89d91b-ca2a-4980-b1ec-aca0c602fada.dmp. Please include this dmp file when you report this error to the Butterscotch support team.############################################################################################ gml_Script_anon@5038@___struct___3693@relic_icon_frame@RelicFrame (line 156) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 418) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Script__cf_draw@anon@11985@Cakeframe@CakeframeConstructor (line 424) gml_Object_o_cakeframes_Draw_64 (line 134)
Hello, thanks for all the crash logs! Parsing through the DMP files, they all have read access violations where they could not access the memory. Given that the crash occurs at various spots in the code instead of all pointing to one place, this suggest a general memory access issue, which is usually caused by the game not having permission to read the memory or that another process is modifying the memory which will surprise the game. We also don't have any other players that reported similar patterns to yours, so my guess is that this issue is specific to your device.
You will want to try these options:
Let me know if any of this works!
I don't have any cheat engines nor software that (as far as I know) modifies the memory.
The only antivirus I've got is windows defender. I'm a little hesitant to just disable it, especially since the crashing is not especially reliable to reproduce, and I use this computer for some other things. (On some runs it happened many times on the same level or shortly after each other, but I've also had several runs that didn't see any trouble the whole way thru, tho I'm still getting crashes on occasion now.)
The saves folder did have the "Read-only (only applies to files in folder)" checkbox marked, which I think was the default from Steam (I didn't touch it before). But I turned that off just now with "Apply changes to this folder, subfolders and files." from the properties window from right-clicking on the folder. I'll see if that helped any.
Thanks, and please let me know if you think of anything else to try.
Thank you for the confirmations! Hopefully the saves folder permission change will be sufficient, and for Windows Defender, you can also try whitelisting the game's installation and saves folder, so at least those 2 places' read permissions will not be blocked by Windows Defender.
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