Levelhead Feedbag

In the beta branch, there is a difference in how a "respawn detector" interacts with rifts. The respawn detector in question is shown in the screenshot, it relies on a weird interaction between a locking waitswitch feeding into a relay that's placed before it.

  • In the current version, the rift is active for a tick when respawning at the BUDD-E and teleports the box.
  • In the beta branch, the rift appears active for a tick but does not teleport the box.
  • The tempswitch and door seem to behave the same.

In practice, this breaks a respawn randomizer in the second half of sq97l7k. It's not a massive level-ruiner like the other bugs.

Axecoola Offbonka@2sjrkc 9/4/2025, 5:14:05 AM #version:1.22.4-rc.42 #gameplay #bug #platform:windows-(steam)
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Additional Information

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Axecoola Offbonka@2sjrkc 9/4/2025, 5:18:38 AM
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