Note that we have BscotchID-specific Terms up elsewhere.
This doesn’t mean that you can’t use our trademarked words, phrases, logos, and so on — on the contrary! You can throw them around almost as much as you like. You just can’t use our trademarks to trick people into thinking that we endorse a product or some commercial venture of yours. When in doubt, just ask us!
If you have questions about all this, need to request permission for something, or want to negotiate some kind of licensing arrangement outside the explicit terms of this document, just send us a message!
For anything you create and distribute that we could reasonably expect to compete with our commercial products (or 3rd party commercial products that have an exclusive license from us), you must work with us to arrange for an explicit license. We have no desire to saddle you with horrible licensing terms; so don’t be afraid. If the thing you want to make falls into this category, contact us and we’ll try to work out a fair deal.
For non-commercial derivative works that are unlikely to compete with our own commercial products, you are welcome to do as you please, with the following restrictions on your derivative works:
- You must not claim or imply that the works are endorsed or owned by us.
- You must not use the works to imply that we own or endorse some other product or commercial venture.
- You must not use any of our intellectual property for promotion. For example, you may not use our wallpapers, icons, characters, or written text in the store page for an app that you make.
- Any derivative work you create must abide by the content of this legal page. The licensing for your work must include this document, and any additional restrictions you include cannot take precedence over this document.
- If, at any time and at our discretion, we come to believe that your work violates this document, you must accept our request to change the offending attribute or stop distribution of the work.
If you are unsure about something, send us a note! We don’t bite. If you want an exception or an official licensing agreement just ask and we’ll come to fair terms.
A general exception to the no-derivative-works-for-profit thing is for Let’s Players (LPers). We define an LPer as someone who takes audio and/or video recording of themselves and our games during active gameplay, with LPer-added audio-visual effects and distortion, where the game is the focal topic of the video. LPers should feel free to monetize their gameplay videos of our games, so long as those games have been published through official channels (currently iTunes, Google Play, Steam, or the Humble Store) or the LPer has received written consent from us. LPers may not in any way imply that their videos are products of, or officially endorsed by, Butterscotch Shenanigans.
Purchases of our works
Our company creates many kinds of creative works and sells access to them under many licensing and financial models. In almost all cases what we are selling is the as-is, non-exclusive, and temporary right to access one or more of our works.
By “as-is” we mean that you are not purchasing access to prior or future versions of the work, and that “what you see is what you get.” We cannot guarantee that our digital works will be accessible on any particular device or software “platform”. This means that if you purchase one of our works on a platform on which that game functions, but then attempt to migrate to a new platform on which that game does not function (e.g. by updating your firmware, operating system, or any other software, or by changing hardware components), this does not void the initial sale.
By non-exclusive, we mean that sale to one person does not necessarily prevent the same sale to another person (in other words, more than one person can buy access to each of our games).
By temporary, we mean that sale does not grant access for all of time. We will make a reasonable effort to maintain our digital works so that they are available to individuals who have purchased access, but we will expire support for works between 6 months and 1 year after they are first made available for purchase. We do not guarantee that updated versions of works will be functional on the same platforms as the purchased versions of the works.
Finally, any efforts by a user to defraud Butterscotch Shenanigans will result in revocation of access to any and all of its works. This means that fraudulent purchases in one game (e.g. Quadropus Rampage) will cause lost access to all other games whether access to those other games had been fraudulent or not. Refunds will never be provided in such cases.
Piracy and hacking
And hey, we all make mistakes. If you have done something wrong and want to rectify the situation we’ll give you a fair hearing.